This week was my first time tackling academic reading in a long time. It was a challenge but also rewarding when i finished each one. Here are my thoughts on the 3 required readings.
I started by reading the article published by Vasiliev Ilya which was titled:
"Four Basic Methods for Generating Ideas".
I had heard of only one of these methods before which was brainstorming although once I read the concentration method I realised that this is one method i use a lot in daily life when facing a problem solving situation. The Scamper method sounded like the most productive method to use in my opinion since it can change so much about your initial idea just by changing a few things here and there.
The Ramsey method, while labelled as the "most difficult" could also be very beneficial for idea generation albeit time consuming. It involves collecting a huge amount of information on your chosen topic or theme for your game and then studying the information in great detail to find appropriate links between the pieces of info you have discovered. I could see myself using this method during this semester because I do like to examine topics in great detail when I have a passion to create something.
The second article I read was "The organic nature of game ideation: Game ideas arise from solitude and mature by bouncing" by Kultima Annakaisa. Annakaisa describes how a vast amount of "talented and creative people work in the game industry" but the creative process itself doesn't come naturally for many of them. She then presents the findings from two interview studies conducted in 2005 and 2007 regarding game design practices in the industry.
- A Man Sitting on Chair in Ocean Reading Newspaper by Anastasia Shuraeva
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